Original Source
- Original title: MV Olivia OTB System - Current Turn script call?
- Original author: NikkiKaji
- Original date: August 4, 2022
- Source thread: https://forums.rpgmakerweb.com/threads/olivia-otb-system-current-turn-script-call.150094/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
Plugin: https://fallenangelolivia.itch.io/order-turn-battle-system So, Olivia's OTB system gives certain skills the ability to move forward or backwards in the current or next turn. It can be done using notetags like and such. I wanted to create a skill using Yanfly's action sequences that only applies the turn change if a certain condition is met, like if the skill applied a state. The only thing the notetags allow you to do is change the turn order no matter what, as long as the skill is hit. I'd try to figure it out...
Archived First Post
So, Olivia's OTB system gives certain skills the ability to move forward or backwards in the current or next turn. It can be done using notetags like <OTB Target Current Turn: +x> and such.
I wanted to create a skill using Yanfly's action sequences that only applies the turn change if a certain condition is met, like if the skill applied a state. The only thing the notetags allow you to do is change the turn order no matter what, as long as the skill is hit. I'd try to figure it out myself, but Olivia's plugins are encrypted and I don't think I can get in contact with them...
Does anyone have any idea what the script call could be, or a way I could work around it? The notetag only works on skills and items.
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