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MV Please help... scripting is not my forte...

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV Please help... scripting is not my forte...
  • Original author: coltenrose
  • Original date: July 11, 2022
  • Source thread: https://forums.rpgmakerweb.com/threads/please-help-scripting-is-not-my-forte.149372/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

So I have this idea but no idea how to implement it into my rpg maker mv project. I have this roguelike project in the works and in it I would like to apply a plugin command to call a random path/map generation into a scene using events. Similar in nature to slay the spire and its unique path system. However this stuff goes straight over my head. I did find a special project someone made which includes a lot of the same elements like previous plugins I've been able...

Archived First Post

So I have this idea but no idea how to implement it into my rpg maker mv project. I have this roguelike project in the works and in it I would like to apply a plugin command to call a random path/map generation into a scene using events. Similar in nature to slay the spire and its unique path system. However this stuff goes straight over my head. I did find a special project someone made which includes a lot of the same elements like previous plugins I've been able to use.

Link here: https://github.com/SunnySunMoon/Slay-the-Spire-Map

But I'm am still at a loss, is there a way to incorporate this into my game or would I have to create something similar from scratch using other means? Please help..

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