I am using Fallen Angel Olivia's
Anti Player StressPlugin & Yanfly's
Base Parameter Control Plugin.
I am trying to use Anti Player Stress to restore HP/MP on level up. The problem is that it seems to heal characters before the raise in HP & MP is calculated. It's not healing the characters to 100% in any case.
This only fails to work right when I am using Yanfly's Base Parameter Control Plugin.
I don't think I did any change to the Base Parameter Control HP or MP parameters:
MHP Formula: (base + plus) * paramRate * buffRate + flat
MHP Maximum: customMax || (user.isActor() ? 9999 : 999999)
MHP Minimum: customMin || 1
MMP Formula: (base + plus) * paramRate * buffRate + flat
MMP Maximum: customMax || (user.isActor() ? 9999 : 9999)
MMP Minimum: customMin || 0
All the plugins should be in the correct order.
Is there a way to fix this issue?