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MV YEP Base Parameter & Level Up Healing Problem (MV) [solved]

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV YEP Base Parameter & Level Up Healing Problem (MV) [solved]
  • Original author: recoculous
  • Original date: May 28, 2022
  • Source thread: https://forums.rpgmakerweb.com/threads/yep-base-parameter-level-up-healing-problem-mv-solved.148009/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

I am using Fallen Angel Olivia's Anti Player Stress Plugin & Yanfly's Base Parameter Control Plugin. I am trying to use Anti Player Stress to restore HP/MP on level up. The problem is that it seems to heal characters before the raise in HP & MP is calculated. It's not healing the characters to 100% in any case. This only fails to work right when I am using Yanfly's Base Parameter Control Plugin. I don't think I did any change to the Base Parameter Control HP or MP parameters:

Archived First Post

I am using Fallen Angel Olivia's Anti Player StressPlugin & Yanfly's Base Parameter Control Plugin.

I am trying to use Anti Player Stress to restore HP/MP on level up. The problem is that it seems to heal characters before the raise in HP & MP is calculated. It's not healing the characters to 100% in any case.

This only fails to work right when I am using Yanfly's Base Parameter Control Plugin.

I don't think I did any change to the Base Parameter Control HP or MP parameters:

MHP Formula: (base + plus) * paramRate * buffRate + flat
MHP Maximum: customMax || (user.isActor() ? 9999 : 999999)
MHP Minimum: customMin || 1

MMP Formula: (base + plus) * paramRate * buffRate + flat
MMP Maximum: customMax || (user.isActor() ? 9999 : 9999)
MMP Minimum: customMin || 0

All the plugins should be in the correct order.

plugins.png


Is there a way to fix this issue?

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