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QSprite Assistance

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: QSprite Assistance
  • Original author: IssaMeMino
  • Original date: August 16, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/qsprite-assistance.99009/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hello, I'm trying to figure out how to use QSprite for my project. I'm currently having a hard time with the QSprite plugin reading the sprite sheet incorrectly. I'm making my own custom art for an isometric game with more realistic sprites, but I wanted to figure out how to do it correctly through a test. In the example art, this is not my own map or sprite (they're simply to try and figure out how to make this plugin work). I feel like I'm doing everything the right way,...

Archived First Post

Hello, I'm trying to figure out how to use QSprite for my project. I'm currently having a hard time with the QSprite plugin reading the sprite sheet incorrectly. I'm making my own custom art for an isometric game with more realistic sprites, but I wanted to figure out how to do it correctly through a test. In the example art, this is not my own map or sprite (they're simply to try and figure out how to make this plugin work). I feel like I'm doing everything the right way, but I guess not. Does the sprite sheet need to be set up horizontally? I'm just a little confused- I'll be making my own sprites with the same dimensions as this test one, so I can change the format in any way. I don't know if I'm labeling the files incorrectly, but any help would be greatly appreciated!

https://github.com/quxios/QMV-Master-Demo

https://quxios.github.io/plugins/QSprite

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#039#rpg-maker-archive#js-support

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