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MZ CoreEngine - Magic (and magic defense) Stat not showing up?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ CoreEngine - Magic (and magic defense) Stat not showing up?
  • Original author: Madre_Joshua
  • Original date: January 4, 2022
  • Source thread: https://forums.rpgmakerweb.com/threads/coreengine-magic-and-magic-defense-stat-not-showing-up.143615/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hello Everyone. I have recently started using the VisuMZ plugins. So far, I have installed all the X-core plugins; however, I have run into a rather...unusual issue. { "lightbox_close": "Close",

Archived First Post

Hello Everyone.

I have recently started using the VisuMZ plugins. So far, I have installed all the X-core plugins; however, I have run into a rather...unusual issue.

i have so many quesitons.png



For some reason, The "Magic" stat is missing in the equip menu. (it should be noted that magic defense has been changed to resistance; the nonsense stats above are Attack and Defense, which I have shortly remained to make sure that renaming magic and magic defense isn't the cause of the issue.)

questions.png

As you can see, the only plugin that I have currently turned on, is the CoreEngine itself. When I turn it off, the game reverts to the vanilla no-plugins build, in which both stats show up without issue.

Untitled.png

Turning on the "Itemsequipcore" also causes the Magic Defense stat to disappear in the equipment menu. The weapon shown here is set to increase every stat in the game; yet the two "hidden" stats aren't visually affected.
sd.png

They also increase by +0% in the shop menu that this plugin adds; despite the fact they change the actors stats.


View attachment 211680
Both the stats Magic and Resistance however show up just fine in the Parameters part of the Status menu that the core plugins add; as seen above however, it still fails to display "Magic"on the regular status menu if only the core engine is turned on, but not the rest of the core plugins.





TL;DR CoreEngine is somehow making the "Magic attack" stat invisible, despite the fact I haven't messed around with the way stats should be displayed; If I turn on the ItemEquipCore Plugin, the same issue applies to MagicDefense in all screens except the Status Screen as well. What can I do to stop this from happening?

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