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Yanfly Animated Sideview Enemies conflicting with Bestiary plugin

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Yanfly Animated Sideview Enemies conflicting with Bestiary plugin
  • Original author: kazema
  • Original date: September 21, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/yanfly-animated-sideview-enemies-conflicting-with-bestiary-plugin.100331/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

I'm using Yanfly Animated Sideview Enemies and I have the enemies properly animating in game, however I am also using Mr.Trivel's Monster book which allows players to view previously defeated enemies. The problem is when I defeat an enemy and check the bestiary, their image does not show up. { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

I'm using Yanfly Animated Sideview Enemies and I have the enemies properly animating in game, however I am also using Mr.Trivel's Monster book which allows players to view previously defeated enemies. The problem is when I defeat an enemy and check the bestiary, their image does not show up.
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It works with enemies without an animation.
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I have chosen a separate still image for enemies within the database that is within the sv_enemies folder to be the image that shows up in the bestiary and tried to move the plugin above and below Yanfly's but to no avail.

This is might be because Yanfly's plugin requires you to place animated enemy images within sv_actors and not sv-enemies. The tagline required for animated enemies might also be an issue.

If anyone has any idea as to what the issue is, or a fix for the issue it would be greatly appreciated. Thanks!

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