Original Source
- Original title: MV Irina's Unison Attacks for single-selection Dual Techs
- Original author: Spookyrus
- Original date: October 1, 2021
- Source thread: https://forums.rpgmakerweb.com/threads/irinas-unison-attacks-for-single-selection-dual-techs.140920/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
I'm using Irina's Unison Attacks plugin for dual techs in my project, but I don't like the selection method of actors choosing separate skills on the same turn. I'd prefer to select the dual techs from the skill menu of one actor, and that forces the other participating actor(s) to automatically select their part of the unison attack, skipping their selection turn or overriding their previous command if applicable. In short, I want my project's dual tech system to have you select the skill once on one actor, and that...
Archived First Post
In short, I want my project's dual tech system to have you select the skill once on one actor, and that forces all participating actors to use that skill as their action. (Alternatively, having an option to select dual techs from the pre-actor-select battle menu and that automatically selects the dual tech for all participating actors would work, but I imagine that would be harder to implement.)
The plugin doesn't allow you to directly select a skill assigned as a unison attack, so as to avoid script crashes, and I've no earthly clue if there's a way to bypass this. So I figure I can make two identical skills, one which you select to trigger the dual tech (but does nothing on its own) and the other of which is actually the dual tech.
Of course, that means that if one actor selects the dual tech and the other doesn't, one of them is wasting their turn. Which is kinda funny, but not particularly intuitive. Hence why I want to make selecting the skill as one actor force the other actor to also select that skill.
I tried to accomplish this by making the skill run a common event that forces the other actor to use that skill. But that doesn't make the actor use that skill as their turn, it makes them take an additional turn. And that doesn't work, both actors just use the skill individually and nothing happens. I don't have any other ideas.
So basically, I have no idea what I'm doing!!!!!!!! please help
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