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MV Animated Sideview Enemy Glitch

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV Animated Sideview Enemy Glitch
  • Original author: User636
  • Original date: September 20, 2021
  • Source thread: https://forums.rpgmakerweb.com/threads/animated-sideview-enemy-glitch.140612/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Whenever I use certain animated sideview battlers, I get this glitch whenever the target is selected or damaged: { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

Whenever I use certain animated sideview battlers, I get this glitch whenever the target is selected or damaged:

screen glitch.PNG


This glitch only seems to get worse everytime I disable yanfly's visual turn order plugin. I don't know what's going on or how to fix it. The plugins I'm using and the order they are in is as follows:

plugins 1.PNG
plugins 2.PNG


The battler is the werewolf battler from Low's free animated enemy sprites.

Anyone have any idea what's causing this?

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#039#rpg-maker-archive#js-support

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