I only own RMMZ and have never used RMMV. I am trying to get SRD Character Creator EX ( http://sumrndm.site/character-creator-ex/ ) working in RMMZ using Fossil ( https://github.com/FossilMZ/fossil-MV-MZ ). If I ever make progress I'll post it in a separate thread While trying to debug I have come across hints that RMMZ, Fossil and/or SRD CCEX use NodeJS in additional to regular JavaScript. For example, use of the require function. Is NodeJS a dependency for all RMMZ games? I am able to run my own games from within a browser,...
I only own RMMZ and have never used RMMV. I am trying to get SRD Character Creator EX (
http://sumrndm.site/character-creator-ex/ ) working in RMMZ using Fossil (
https://github.com/FossilMZ/fossil-MV-MZ ). If I ever make progress I'll post it in a separate thread
While trying to debug I have come across hints that RMMZ, Fossil and/or SRD CCEX use NodeJS in additional to regular JavaScript. For example, use of the require function.
Is NodeJS a dependency for all RMMZ games? I am able to run my own games from within a browser, so that would surprise me. On the other hands I've only made simple environments, so maybe I just haven't encountered anything that needs NodeJS capabilities.
And/or do some plugin authors just use NodeJS in their plugins? I've noticed that there are a lot of novel approaches to writing plugins, TypeScript, CoffeeScript, obfuscated code, etc.
If NodeJS is a dependency, even sometimes, is there a recommended way to launch games that require it? I launch my games directly in the browser with a fake webserver (mostly without issues). While tinkering I have relied on some WebStorm magic to detect and use NodeJS modules. I would prefer to know what I'm doing