Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Screen Effect Filter MZ (FilterControllerMZ)
- Original author: Tsukimi-neko
- Original date: August 28, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/screen-effect-filter-mz-filtercontrollermz.126308/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
Summary
Screen Effect Filter MZ FilterControllerMZ.js { "lightbox_close": "Close",
Archived First Post
Screen Effect Filter MZ
FilterControllerMZ.js
◆ Plugin Overview
Totally 25 types of screen effect filters ready for RPG Maker MZ!
Just one command, and you can create/modify/delete those fancy and beautiful screen effects to brush your game up!
Even more, this plugin fully used the new Command System in MZ,
so that you can choose your filters and the target to be applied on intuitively by choosing from pull-down lists.
◆ Demo
・a preview of what screen effects you can create by this plugin
・Trying to reproduce DI◯'s ZA WARUDO by this plugin
◆ functionality
▶ Filter creating/erasing
▶ Filter parameter setting/moving
▶ Auto-delete filter after movements
▶ Delete all filters new!
◆ Download / demo-project
You can download the demo-project of this plugin from here:
https://drive.google.com/file/d/1A05iDMTtXuGx9_1PZzJAkXQBDUSVH5zj
Demo-project contains each filters' demo, how to use plugin commands, some small tips,
so it is actually also a tutorial.
(just start the game after downloading it!)
Also, if you only want the plugin itself, you can download from here.
※ This plugin is a plugin updated from MV version , but currently it is not supporting RPG Maker MV.
◆ Terms of Use
This plugin is released under MIT license.
You can download it by free, make a copy, modify and redistribute it as you want. (However, you should not delete the copyright claim and the MIT license clause written inside the plugin)
❤ I'll be happy if you put "Tsukimi" on the credits
◆ Additional
DI◯ in the demo video is made by default MZ's character generator.
DI◯'s setting file
< a road roller!!!!!
FilterControllerMZ.js
◆ Plugin Overview
Totally 25 types of screen effect filters ready for RPG Maker MZ!
Just one command, and you can create/modify/delete those fancy and beautiful screen effects to brush your game up!
Even more, this plugin fully used the new Command System in MZ,
so that you can choose your filters and the target to be applied on intuitively by choosing from pull-down lists.
◆ Demo
・a preview of what screen effects you can create by this plugin
・Trying to reproduce DI◯'s ZA WARUDO by this plugin
◆ functionality
▶ Filter creating/erasing
▶ Filter parameter setting/moving
▶ Auto-delete filter after movements
▶ Delete all filters new!
◆ Download / demo-project
You can download the demo-project of this plugin from here:
https://drive.google.com/file/d/1A05iDMTtXuGx9_1PZzJAkXQBDUSVH5zj
Demo-project contains each filters' demo, how to use plugin commands, some small tips,
so it is actually also a tutorial.
(just start the game after downloading it!)
Also, if you only want the plugin itself, you can download from here.
▶ FilterControllerMZ.js
download by pressing ctrl+s (command+s in Mac)
https://raw.githubusercontent.com/cji3bp62000/RPGMaker-plugins/master/plugin-list/FilterControllerMZ/FilterControllerMZ.js
Github
▶ Parameter list for each filter & their default values
click me!
download by pressing ctrl+s (command+s in Mac)
https://raw.githubusercontent.com/cji3bp62000/RPGMaker-plugins/master/plugin-list/FilterControllerMZ/FilterControllerMZ.js
Github
▶ Parameter list for each filter & their default values
click me!
◆ Terms of Use
This plugin is released under MIT license.
You can download it by free, make a copy, modify and redistribute it as you want. (However, you should not delete the copyright claim and the MIT license clause written inside the plugin)
❤ I'll be happy if you put "Tsukimi" on the credits
◆ Additional
DI◯ in the demo video is made by default MZ's character generator.
DI◯'s setting file
Q&A
Q1: I'm using VisuMZ_1_OptionCore and an error occurs, what should I do?
A:
Turn the plugin-parameter "Show in Option Menu" of this plugin off.
If you still want to show in option menu, open VisuMZ_1_OptionCore's plugin parameter, and paste below text in the picture place. (click to see larger)
Q1: I'm using VisuMZ_1_OptionCore and an error occurs, what should I do?
A:
Turn the plugin-parameter "Show in Option Menu" of this plugin off.
If you still want to show in option menu, open VisuMZ_1_OptionCore's plugin parameter, and paste below text in the picture place. (click to see larger)
{"Symbol:str":"TKMFilterEnabledAll","Icon:num":"0","TextStr:str":"Filter Effect","TextJS:func":"\"\"","Accessibility":"","ShowJS:func":"\"return true;\"","EnableJS:func":"\"return true;\"","ExtJS:func":"\"return 0;\"","Functions":"","DrawJS:func":"\"const symbol = arguments[0];\\nconst index = arguments[1];\\nconst title = this.commandName(index);\\nconst rect = this.itemLineRect(index);\\nconst quarterWidth = rect.width / 4;\\nconst halfWidth = rect.width / 2;\\nconst value = this.getConfigValue(symbol);\\n\\n// Draw Command Name\\nthis.resetFontSettings();\\nthis.changePaintOpacity(true);\\nthis.drawTextEx(title, rect.x, rect.y, halfWidth, \\\"left\\\");\\n\\n// Draw Status Text\\nconst off = 'OFF';\\nconst on = 'ON';\\nthis.changePaintOpacity(!value);\\nthis.drawText(off, rect.x + halfWidth, rect.y, quarterWidth, \\\"center\\\");\\nthis.changePaintOpacity(value);\\nthis.drawText(on, rect.x + halfWidth + quarterWidth, rect.y, quarterWidth, \\\"center\\\");\"","ProcessOkJS:func":"\"const symbol = arguments[0];\\nconst value = this.getConfigValue(symbol);\\n\\n// Perform Actions\\nthis.setConfigValue(symbol, !value);\\nthis.redrawItem(this.findSymbol(symbol));\\nthis.playCursorSound();\"","CursorRightJS:func":"\"// Declare Constants\\nconst symbol = arguments[0];\\nconst value = this.getConfigValue(symbol);\\nconst lastValue = value;\\n\\n// Perform Actions\\nthis.setConfigValue(symbol, true);\\nthis.redrawItem(this.findSymbol(symbol));\\nif (this.getConfigValue(symbol) !== lastValue) {\\n this.playCursorSound();\\n}\"","CursorLeftJS:func":"\"const symbol = arguments[0];\\nconst value = this.getConfigValue(symbol);\\nconst lastValue = value;\\n\\nthis.setConfigValue(symbol, false);\\nthis.redrawItem(this.findSymbol(symbol));\\nif (this.getConfigValue(symbol) !== lastValue) {\\n this.playCursorSound();\\n}\"","Data":"","DefaultJS:func":"\"\"","SaveJS:func":"\"const config = arguments[0];\\nconst symbol = arguments[1];\\nconfig[symbol] = ConfigManager[symbol];\"","LoadJS:func":"\"const config = arguments[0];\\nconst symbol = arguments[1];\\nConfigManager[symbol] = config[symbol];\""}
v1.2 (plan)
no update plan currently
v1.1 (current)
add:
・new Filter Target "ExcludeSpecificChar" "ExcludeSpecificPicture"
・target-id(s), duration, filter-speed <- variable/random assignment
no update plan currently
v1.1 (current)
add:
・new Filter Target "ExcludeSpecificChar" "ExcludeSpecificPicture"
・target-id(s), duration, filter-speed <- variable/random assignment
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
◆ Terms of Use This plugin is released under MIT license. You can download it by free, make a copy, modify and redistribute it as you want. (However, you should not delete the copyright claim and the MIT license clause written inside the plugin) ❤ I'll be happy if you put "Tsukimi" on the credits
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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