MZ VisuStella ElementStatusCore Problems
BMM_Archive · July 15, 2026
Original Source
- Original title: MZ VisuStella ElementStatusCore Problems
- Original author: CyanicEmber
- Original date: September 17, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/visustella-elementstatuscore-problems.127482/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
Hello everyone, I am new to both RPGMaker MZ and VisuStella Plugins, but I am learning quickly and enjoying the process of bringing my concepts to life in a significant way. I am having two separate but equally project-halting problems with VisuStella ElementStatusCore. The first is as follows, in the Parameters for General Trait Set Settings, if I reorder the Trait Columns differently than the default order as shown below: {
Archived First Post
I am having two separate but equally project-halting problems with VisuStella ElementStatusCore.
The first is as follows, in the Parameters for General Trait Set Settings, if I reorder the Trait Columns differently than the default order as shown below:
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And then launch my game in playtest mode, the arrangement in each columns remains unchanged from the default that the plugin comes with.
Example:
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How do I fix this issue? Or is it something I can fix at all?
My second problem that I am having is this; when ever I change the "Name" and "Label" of a Trait like so:
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And then I attempt to reference it in Notes like so:
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The result in-game is that it does not recognize the tag.
Example:
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Am I entirely misunderstand what functionality changing "Names" and "Labels" is supposed to have? Or is there another issue here? (Bonus Question: How do I extend the Elemental Resistance displayed here to a number greater than 7?)
So those are my two project stoppers, I can obviously still map and event without issue, but I will have to deal with the guts of the UI eventually, so I really would like to get all this done early in the project.
I appreciate any help that anyone can provide!
-CyanicEmber
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