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Moghunter's Battle Commands Opacity Issue

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Moghunter's Battle Commands Opacity Issue
  • Original author: Seacliff
  • Original date: May 18, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/moghunters-battle-commands-opacity-issue.109129/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

I have been searching through the plugin's file and I'm struggling a bit to understand how Opacity is handled at some parts. By default, battle commands have a bit of translucency when they are not selected, I find the battle commands hard to read in this state with certain battlebacks and personally want all the battle commands opaque. Plugin Code: https://drive.google.com/open?id=1hJxx-XA-mgsdXsGv3l3xI375zO28clbp

Archived First Post

I have been searching through the plugin's file and I'm struggling a bit to understand how Opacity is handled at some parts.

By default, battle commands have a bit of translucency when they are not selected, I find the battle commands hard to read in this state with certain battlebacks and personally want all the battle commands opaque.

Plugin Code: https://drive.google.com/open?id=1hJxx-XA-mgsdXsGv3l3xI375zO28clbp

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#039#rpg-maker-archive#js-support

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