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need help on script in locking enemy and use special skill in battle

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: need help on script in locking enemy and use special skill in battle
  • Original author: tyranzero
  • Original date: March 9, 2021
  • Source thread: https://forums.rpgmakerweb.com/threads/need-help-on-script-in-locking-enemy-and-use-special-skill-in-battle.134255/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

So I create an enemy that transforms on death. that transform on death is a success, but problems are 'locking' it. { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

So I create an enemy that transforms on death. that transform on death is a success, but problems are 'locking' it.

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using Hime plugin, add enemy from troop 30 which is

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now the main part. as you see below, every 3 turn there will be rng. hit 2, add var for 'next event'.
(the checkpoint var is to prevent brown from trigger this event.)

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the problem is the force action can't lock to grey. force action subject only can for an enemy that already in the battle since the beginning.
how to add for an enemy that isn't in the battle, appears in the middle in the battle?

can't add event battle in troop 30. cause it's still troop 14 (brown), only enemy add.

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