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Chasing Event stop 1 tile before touching player

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Chasing Event stop 1 tile before touching player
  • Original author: rad.noire
  • Original date: January 22, 2021
  • Source thread: https://forums.rpgmakerweb.com/threads/chasing-event-stop-1-tile-before-touching-player.132506/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

So i make this scenario, { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

So i make this scenario,
Protected download
the reaper will try to chase the player, and if he touch player, it will show some text and then game over.
but somehow, if i stopped, he will stop 1 tile before touching the player, and if i move again, he will follow but always stop 1 tile away from the player.
Protected download
i set the trigger -> Event Touch
and autonomous movement -> Approach
i already try using Custom movement or using yanfly event chase plugin, but still same result
am i doing something wrong?

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Referenced Images / Attachments

chase.PNG
chase.PNG
stop.PNG
stop.PNG
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#rpg-maker-archive#mv-support

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