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YEP_X_ActorPartySwitch with HIME_ActorBattleCommands

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: YEP_X_ActorPartySwitch with HIME_ActorBattleCommands
  • Original author: Catog
  • Original date: June 17, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/yep_x_actorpartyswitch-with-hime_actorbattlecommands.122996/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hi all! Just looking for some help with figuring this one out. I've seen some stuff around for calling Yanfly's Battle Equip scene with HIME's Battle Commands [ https://himeworks.com/files/rmmv/scripts/HIME_BattleCommandChangeEquip.js ], and was wondering if there was anything going that called the ActorPartySwitch extension? Normally it'd be okay, but it causes issues with Olivia's OTB System when you switch out via the default Formation party menu, but apparently Party Switch is compatible? If anyone knows how this can be done, that would be incredible.

Archived First Post

Hi all!

Just looking for some help with figuring this one out. I've seen some stuff around for calling Yanfly's Battle Equip scene with HIME's Battle Commands [ https://himeworks.com/files/rmmv/scripts/HIME_BattleCommandChangeEquip.js ], and was wondering if there was anything going that called the ActorPartySwitch extension?

Normally it'd be okay, but it causes issues with Olivia's OTB System when you switch out via the default Formation party menu, but apparently Party Switch is compatible?


If anyone knows how this can be done, that would be incredible.

Cheers!

- Catog

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