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MV Yanfly Equip Core Changing Default Equipment

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV Yanfly Equip Core Changing Default Equipment
  • Original author: boikish
  • Original date: August 24, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/yanfly-equip-core-changing-default-equipment.125954/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hello all, Link to plugin: Here Plugin freely available as part of this bundle: Here I am having an issue that I've seen reported a few times with Yanfly's Equip Core, and it changing the default equipment of actors.

Archived First Post

Hello all,

Link to plugin: Here
Plugin freely available as part of this bundle: Here


I am having an issue that I've seen reported a few times with Yanfly's Equip Core, and it changing the default equipment of actors.

Within my database, my characters have no default accessories equipped:
1598274724884.png


However, when I recruit them into my party, they do:
1598274761192.png



I've tried turning on/off every single plugin, and was able to determine it was due to Yanfly's equip core. I've had this issue in the past. I remedied it by removing the plugin in question, redownloading it, and reinstalling it. However, after trying that again, the issue comes back, even with a fresh download.

Does anyone have any idea why this happens? And if there is anything that I can do to correct it? If there is nothing, at the very least, I know each item that each actor starts with, and I can remove it via a script. But I'm not a fan of treating a symptom instead of the cause.

Thanks in advance.

Found this potential explanation from Yanfly below:
Most likely, this is due to your Actors.json file not having the right and proper information. I'm going to guess that you've made changes to the database by either removing all the items then making more, or changing a class's equipment types. MV has a bug where it doesn't update the .json file properly upon these changes for your actors, which makes them equip this phantom data. What I suggest for you to do is to give your characters equipment in each slot, save the game, run it, then exit the game, and in the database, remove those types manually to update the .json file.

And I can confirm upon checking my Actor.json file:
1598276692346.png

1598276710936.png


That this seems to be the case.

Attempting Yanfly's solution now.

Edit: Huzzah. Yanfly's solution fixed it. Glad to put this plaguing issue to rest finally. Will report thread to have it closed. Hopefully this can help someone else in the future.

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