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Help with a Detection and "Stealth" enemies spot and chase you.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Help with a Detection and "Stealth" enemies spot and chase you.
  • Original author: Icenick
  • Original date: July 19, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/help-with-a-detection-and-stealth-enemies-spot-and-chase-you.124249/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Im using the plugins Frog TalentCore and Yanfly Event Encounter. Im wondering if its possible to have on map enemies check each step against your stealth, if you fail they turn around (by turning and spotting players they instantly chase them). The issue im having is I have enemies patrol mainly random patterns and I dont know how to set it up so that if your within X radius you need to make a hidden stealth check to avoid the enemy turning and noticing you. My ideal vision for this...

Archived First Post

Im using the plugins Frog TalentCore and Yanfly Event Encounter. Im wondering if its possible to have on map enemies check each step against your stealth, if you fail they turn around (by turning and spotting players they instantly chase them).

The issue im having is I have enemies patrol mainly random patterns and I dont know how to set it up so that if your within X radius you need to make a hidden stealth check to avoid the enemy turning and noticing you.

My ideal vision for this is to have enemies on map, if you touch their back you get a surprise attack, this currently works great in game. I would like to add a way for each specific enemy have a radius and stealth roll unique to the enemy type, ex: wolves and dogs are harder to stealth past.
This way with skills, items and luck you can sneak up on enemies for the surprise battle.

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