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Custom Menu Help

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Custom Menu Help
  • Original author: Maelstrome
  • Original date: September 17, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/custom-menu-help.127506/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hey everyone, I'm new around here and still a little green with RPG Maker itself. I wasn't entirely sure where to put this so sorry if it's in the wrong area of the forums. Anyway, the advanced functions are still a little nuanced to me but I'm having a bit of trouble with the menu systems. I've looked up countless tutorials and went digging as much as I could so all the basic ones that come up on google search I've already checked into. Basically I want a custom menu...

Archived First Post

Hey everyone, I'm new around here and still a little green with RPG Maker itself. I wasn't entirely sure where to put this so sorry if it's in the wrong area of the forums. Anyway, the advanced functions are still a little nuanced to me but I'm having a bit of trouble with the menu systems. I've looked up countless tutorials and went digging as much as I could so all the basic ones that come up on google search I've already checked into.

Basically I want a custom menu screen which is easy enough to do with calling pictures and all that. But where I'm having trouble is that I want busts to be also visible on the screen along with stats. "But wait" you say! "Just bake it into the map!" Well the trouble is that it's a monster collection game and I want to be able to trade the busts out dynamically to reflect the monster actors in the party. I really like the way Galv has the busts call based on the face actors and the relevant bust in the pictures folder but that's only for the message system. This menu is the last big hurdle I have in the game... well that's not true I have an advanced battle system I'd like to implement but that would be for a later date. This is the last thing that's bugging me before I can move on. Any help would be appreciated and most welcome! I would rather not have to dig around in the code but if I have to I guess that's what'll have to be done.

Also the artwork was done by me, just in case you were wondering, a little unfinished I know but it works for now.

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