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MV[MV & MZ] Custom Main Menu UI using WYSIWYG Editor

BMM Archive · July 3, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [MV & MZ] Custom Main Menu UI using WYSIWYG Editor
  • Original author: Aerosys
  • Original date: November 17, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/mv-mz-custom-main-menu-ui-using-wysiwyg-editor.173278/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

What is this Plugin? This plugin comes packed with a UI tool that lets you customize your game's main menu! { "lightbox_close": "Close",

Archived First Post

What is this Plugin?

This plugin comes packed with a UI tool that lets you customize your game's main menu!

1738491120488.png


Features​

  • More than 6 premade layout configurations
  • ...or arrange all windows as you wish
  • Choose how your Actors should be rendered: Face, SV Battler, Map Sprite, custom Portrait
  • Choose how your Windows should be rendered: Default window, dimmed, custom image, or no background
  • Choose a custom image instead for the background to replace the Map sprite
  • Reposition Texts, set Font Sizes and Text Colors
  • Define the Gold Window's text to whatever you need, including the Map Name and Game Variables
  • Gauge Colors
  • Disable Touch UI entirely
  • Disable RPG elements like level, class, or just everything — useful when making a horror or story game!

How does it work?​

  1. Include this plugin in your game
  2. Start your game and open the main menu
  3. Press F9 (debug key) to open the new toolbox


Which engine(s) are supported?​

This plugin supports MZ and MV. The MV code is still new, so it may contain errors and support fewer features than MZ.


I have a wish or suggestion​

The best is when you make a draft of what it should look like in the game and how it should be represented in the tool.


Rules​

  1. This plugin is available for free!
  2. Don't claim it as your own, and don't redistribute it. Just link to this page.
  3. Feel free to customize it to your needs, but rule 2 still applies.


1738491200160.png


1738491221323.png


1738491236508.png

Download

https://downloads.aerosys.blog/plugins/MK_UICustomizer.js
(right-click, save as...)

- OR -

Get from itch!

Features Mentioned

  • More than 6 premade layout configurations
  • ...or arrange all windows as you wish
  • Choose how your Actors should be rendered: Face, SV Battler, Map Sprite, custom Portrait
  • Choose how your Windows should be rendered: Default window, dimmed, custom image, or no background
  • Choose a custom image instead for the background to replace the Map sprite
  • Reposition Texts, set Font Sizes and Text Colors
  • Define the Gold Window's text to whatever you need, including the Map Name and Game Variables
  • Gauge Colors
  • Disable Touch UI entirely
  • Disable RPG elements like level, class, or just everything — useful when making a horror or story game!
  • How does it work?​
  • Include this plugin in your game
  • Start your game and open the main menu
  • Press F9 (debug key) to open the new toolbox
  • Which engine(s) are supported?​This plugin supports MZ and MV. The MV code is still new, so it may contain errors and support fewer features than MZ.
  • I have a wish or suggestion​The best is when you make a draft of what it should look like in the game and how it should be represented in the tool.
  • Rules​
  • This plugin is available for free!

Downloads / Referenced Files

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Creator Claims / Removal

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