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Call Specific Actor's Equip/Skill/Status Menu? (YEP Button Common Events)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Call Specific Actor's Equip/Skill/Status Menu? (YEP Button Common Events)
  • Original author: Tressenia
  • Original date: May 29, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/call-specific-actors-equip-skill-status-menu-yep-button-common-events.122197/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hi, I'm using Yanfly's Button Common Events to call specific menus with hotkeys, which works great for the most part. The problem is that when I hit the hotkey for the Equip, Skill, or Status menu, it takes me directly to the menu of the last selected actor. I'd like it to either take me to the main menu (where it has the sub-menu selected but not the specific actor) Spoiler { "lightbox_close": "Close",

Archived First Post

Hi, I'm using Yanfly's Button Common Events to call specific menus with hotkeys, which works great for the most part. The problem is that when I hit the hotkey for the Equip, Skill, or Status menu, it takes me directly to the menu of the last selected actor. I'd like it to either take me to the main menu (where it has the sub-menu selected but not the specific actor)
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or ask which actor's menu the player would like to open (Show Choices), then proceed to open that specific actor's sub-menu.

Either solution works for me, if it's at all possible.

Oh, and by the way, the scripts I'm currently using are SceneManager.push(Scene_Equip); (and of course, the same for the other two but with their respective menu names).

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