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Original Source
- Original title: The parallel event is at odd with Battle Processing
- Original author: Kupotepo
- Original date: July 27, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/the-parallel-event-is-at-odd-with-battle-processing.124560/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
When both Community_Basic and MadeWithMV plugins are on, TypeError happens when the player tried to enter Battle Processing. Remember, I use a parallel event to set the movement routes for the player. Here is a simple parallel event. { "lightbox_close": "Close",
Archived First Post
Remember, I use a parallel event to set the movement routes for the player. Here is a simple parallel event.
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Nice try on the other plugins might be conflict because it is no other plugin.
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Anyhow, a simple fix: I found a solution either I turn off Community_Basic, MadeWithMV, or both to make the RPG Maker MV Battle Processing Function.
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I found the problem when I create a deployment of the game and someone uploaded of the rar file. When, I test and another people upload and extract of the game folder files. Next, I and another person try to play the game. The game will give a error when a parallel event and a battle progressing without a dialogues or wait before the battle processing.
I concluded that the parallel and the battle processing without a dialogue or wait event command. It will create a collision. Is anyone encountered this before?
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