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The parallel event is at odd with Battle Processing

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: The parallel event is at odd with Battle Processing
  • Original author: Kupotepo
  • Original date: July 27, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/the-parallel-event-is-at-odd-with-battle-processing.124560/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

When both Community_Basic and MadeWithMV plugins are on, TypeError happens when the player tried to enter Battle Processing. Remember, I use a parallel event to set the movement routes for the player. Here is a simple parallel event. { "lightbox_close": "Close",

Archived First Post

When both Community_Basic and MadeWithMV plugins are on, TypeError happens when the player tried to enter Battle Processing.
Remember, I use a parallel event to set the movement routes for the player. Here is a simple parallel event.


Paralle Event.PNG


Bat.PNG


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Nice try on the other plugins might be conflict because it is no other plugin.
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Anyhow, a simple fix: I found a solution either I turn off Community_Basic, MadeWithMV, or both to make the RPG Maker MV Battle Processing Function.

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@Oddball, thanks, the problem is the conditional breach undefined when I did use the random number variable. It works now lol.

I found the problem when I create a deployment of the game and someone uploaded of the rar file. When, I test and another people upload and extract of the game folder files. Next, I and another person try to play the game. The game will give a error when a parallel event and a battle progressing without a dialogues or wait before the battle processing.
I concluded that the parallel and the battle processing without a dialogue or wait event command. It will create a collision. Is anyone encountered this before?

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