I have a problem to create the trigger skill if waiting time state has ended, the knockout state will be cast at an enemy. I made it here, but it did not work. Thank you for your time. Why do I create this powerful skill? It is a funny game before I cross out. Thank you for trying to help. a.addState (16); if (a.removeState(16)) ? b.addState(1); Yanfly.moe Wiki
I have a problem to create the trigger skill if waiting time state has ended, the knockout state will be cast at an enemy.
I made it here, but it did not work. Thank you for your time. Why do I create this powerful skill? It is a funny game before I cross out. Thank you for trying to help.
a.addState (16); if (a.removeState(16)) ? b.addState(1);
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