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SyntaxError: Unexpected identifier Yanfly Autopassive state [RESOLVED]

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: SyntaxError: Unexpected identifier Yanfly Autopassive state [RESOLVED]
  • Original author: Dicleon
  • Original date: April 24, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/syntaxerror-unexpected-identifier-yanfly-autopassive-state-resolved.120564/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hello, today I bought the plugin bundle of yanfly to have everything around and to update my plugins, but now i'm in a pickle whenever I launch the game a daunting error pop up. { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

Hello, today I bought the plugin bundle of yanfly to have everything around and to update my plugins, but now i'm in a pickle whenever I launch the game a daunting error pop up.

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I've never had this error nor any issue with Auto passive state, and i'm using it actively. If i switch the plugin and it's addon to off the error doesn't happen, but I absolutely cannot remove it from my game. (Game started at MV launch, more than 1000 work hour on it, and of course on autopassive state). I am using Nemv state ressource so i thought that might be a problem after an update (but it never was before) but switching it off still produce the error. Here's my plugin list.
I have checked multiple time and am sure the yanfly plugin are in the perfect order.


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If you have any idea don't hesitate, or questions. I'm staying really calm but this is really a HUGE problem, i've even thought of commenting the nasty line, but i know it's not a solution. Thanks for reading and any help you can provide.

Edit: Of course as soon as I post this I find the culprit, but I still need your help to fix it! The problem is Nemv state ressource as I thought because i use it for some passive state in that way.

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These passive are global passive (every character has them from the start) problably why it error as soon a I boot it up. Tried moving Nemv's plugin but over or below, it error Thing is before the update (a 2-3 hours ago the two plugin worked perfecly together. So if you know where i can find older version of Autopassive, that might help.

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