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how to bonus stat if certain skill or gear used by the certain actor

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: how to bonus stat if certain skill or gear used by the certain actor
  • Original author: tyranzero
  • Original date: July 13, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/how-to-bonus-stat-if-certain-skill-or-gear-used-by-the-certain-actor.123989/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

either post at bug report or plugin support/report anyway View attachment 151158 I was testing my game when suddenly receive this message when began battle an enemy (through event) it all relates to enemy sprite as 2 are YEP plugins.

Archived First Post

either post at bug report or plugin support/report

anyway View attachment 151158
I was testing my game when suddenly receive this message when began battle an enemy (through event)
it all relates to enemy sprite as 2 are YEP plugins.
tried reset/restart, not working. need help.

sorry for wasting you guys. I manage to it fixed. really really sorry, I'm a panic person
tho, I still have problem in this one
https://forums.rpgmakerweb.com/index.php?threads/throught-not-working-did-i-make-a-mistake.123796/

instead delete which can't include not waste any spot. I got this question pop up.
how to add bonus stat if used by a certain actor? (ex: skill 5:heal, formula a.mdf*1.5, if use by actor 2, total increase by 20% = 120%. or skill 3: heavy slash, if use by actor 3, deal increase by 30%)

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