I think I can do this with the show text and show choices which called from the common event and use the 4 variables to track 4 elements. Fire, Water, Earth, and Wind. However, I have to do 16 combinations of nested conditional breaches to check to combine elements of two. Victor Engine Mix Actions: https://victorenginescripts.wordpress.com/rpg-maker-mv/mix-actions/ and Fallen Angel Olivia Item Concoctions: https://fallenangelolivia.itch.io/item-concoctions
I think I can do this with the show text and show choices which called from the common event and use the 4 variables to track 4 elements. Fire, Water, Earth, and Wind. However, I have to do 16 combinations of nested conditional breaches to check to combine elements of two.
Victor Engine Mix Actions:
https://victorenginescripts.wordpress.com/rpg-maker-mv/mix-actions/
and
Fallen Angel Olivia Item Concoctions:
https://fallenangelolivia.itch.io/item-concoctions
I might need the Yanfly Instant-Cast plugin too!
The problem of why I do not follow those plugin paths and just finish it because I would like the elements to be used without the cost of items.
Are there others like the small code or the events that less confusing? Thank you.