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Terrax's Lighting System + Mog's Time System compatibility ?

BMM_Archive · July 15, 2026

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Original Source

  • Original title: Terrax's Lighting System + Mog's Time System compatibility ?
  • Original author: CR4YON
  • Original date: April 23, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/terraxs-lighting-system-mogs-time-system-compatibility.120536/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hi, I want to use Terrax's Lighting System because it looks like it's one of the best plugin for working with lighting effects. But I also want to use MogHunter's Time System and particularly the tint screen effect, because my game has different tints for Dawn-to-Night times, and I would like to keep them, MH's Time System does it neatly The problem is, the Mog Time System has a notetag called to prefent the Time System from tinting the screen on certain maps (Otherwise the sun will rise in a...

Archived First Post

Hi,

I want to use Terrax's Lighting System because it looks like it's one of the best plugin for working with lighting effects.

But I also want to use MogHunter's Time System and particularly the tint screen effect, because my game has different tints for Dawn-to-Night times, and I would like to keep them, MH's Time System does it neatly

The problem is, the Mog Time System has a notetag called <Disable Tint Screen> to prefent the Time System from tinting the screen on certain maps (Otherwise the sun will rise in a cavern and the map will light up)

Using this notetag also causes Terrax's Lighting to stop working, and everything is dark.

I know this is a bit of a selfish question, but I did my research and anyyone who had the problem was given the solution to disable tint screen in Mog's Time System plugin. But I've alsoo seen thanTerrax's added in the past a compatibility fix for Mog's plugin, but it's just not updated.


Anyone to lend me a hand ? Or give me some good alternatives ?

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