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Buff/Debuff/States - Screen very cluttered... how do you manage it?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Buff/Debuff/States - Screen very cluttered... how do you manage it?
  • Original author: Moon_Haven
  • Original date: June 29, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/buff-debuff-states-screen-very-cluttered-how-do-you-manage-it.123440/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hi folks. Many of my battle skills apply a buff, a debuff or a state. After just a few rounds, the screen is cluttered with a bunch of status icons... which is good and bad: it easily conveys information, but it gets really cluttered when you have multiple enemies on screen. I'm wondering how others are managing this? {

Archived First Post

Hi folks.

Many of my battle skills apply a buff, a debuff or a state. After just a few rounds, the screen is cluttered with a bunch of status icons... which is good and bad: it easily conveys information, but it gets really cluttered when you have multiple enemies on screen.

I'm wondering how others are managing this?

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buff-debuff.png
buff-debuff.png
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