I could use some help to resolve an issue I've been having trying to get the basics of my battle system to work. I'm using Yanfly's Battle Engine Core along with
Futokoro's Alternating Turn Battle System (its mostly in Japanese, may wanna have a translator on hand) to make up my battle system. For the most part this works fine, but when I use a force action as part of my combo system, the game crashes.
Force action works fine when FTKR is off, but as soon as I turn it on when the actor is done making their move it has issues.
Any help would be appreciated, I'm still very new to this.