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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: (Solved)
  • Original author: silent_drew
  • Original date: March 9, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/solved.118969/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Nevermind, i fixed it. Not sure if this is the correct forum for this. MV Map Projectiles FEATURES Create projectiles that can interact with player and events using script calls. These projectiles can be fired from the player or an event and set to shoot in a direction, at a target or t…

Archived First Post

Nevermind, i fixed it.
Not sure if this is the correct forum for this.
How do I pass an event's ID to a script inside a movement route? I'm using Galv's Map Projectiles, and I'm trying a get an event to spawn projectiles at itself, so that I can copy and paste it around easily.
So far I've tried both this.eventId() and this._eventId, neither of which seem to work.
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Features Mentioned

  • galvs-scripts.com
  • How do I pass an event's ID to a script inside a movement route? I'm using Galv's Map Projectiles, and I'm trying a get an event to spawn projectiles at itself, so that I can copy and paste it around easily.
  • So far I've tried both this.eventId() and this._eventId, neither of which seem to work.
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galvs-scripts.com
galvs-scripts.com
event_id_question.PNG
event_id_question.PNG
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