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Problem with MOG Pickup and throw. Item lands on impassable tiles

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Problem with MOG Pickup and throw. Item lands on impassable tiles
  • Original author: GothicMonocle
  • Original date: January 3, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/problem-with-mog-pickup-and-throw-item-lands-on-impassable-tiles.116896/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

So It's 3 a.m in the morning, right? I am working on a little project I have going on and there is a minigame that requires pickup and throw. I grab the one from MOG because I was pleased with how it worked in the master demo; the boulders always landed exactly where they needed to and would never land on an impassable tile. I put the plugin in my game. Picking up works just fine. I accidentally throw my object against the wall and View attachment 130207​Lo and behold!...

Archived First Post

So It's 3 a.m in the morning, right? I am working on a little project I have going on and there is a minigame that requires pickup and throw. I grab the one from MOG because I was pleased with how it worked in the master demo; the boulders always landed exactly where they needed to and would never land on an impassable tile.

I put the plugin in my game. Picking up works just fine. I accidentally throw my object against the wall and
View attachment 130207
Lo and behold! The item I was planning to use for barricade became part of the ceiling! (Keep in mind that
I had marked the fateful tile my object got stuck on as X in the database so this behavior was utterly uncalled for!)

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