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Original Source
- Original title: On Map Encounter Randomizer Won't Stop Randomizing
- Original author: Ganucci
- Original date: April 26, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/on-map-encounter-randomizer-wont-stop-randomizing.120661/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
Hi everyone! First post, but I've been lurking and learning for a while. I have this Common Event (Wild Racing Comp) that causes the Player to "race" against a Competitor. I'll list what needs to happen and they say what goes wrong: 1. Player enters map 2. Common Event Autoruns
Archived First Post
Hi everyone! First post, but I've been lurking and learning for a while.
I have this Common Event (Wild Racing Comp) that causes the Player to "race" against a Competitor. I'll list what needs to happen and they say what goes wrong:
1. Player enters map
2. Common Event Autoruns
3. Control Variable 4 chooses a random variable between 0 and 74. (Each variable is attached to a page in an event)
4. The variable is chosen and the image of the selected competitor is placed on the map
5. DisableIndependentCharSprite happens which causes the Player to look like a monster...don't worry about it
^All of this happens as soon as the map loads so you don't see any of it
6. Both the player and the competitor race along a track set to the same amount of tiles, but different tiles are selected for each. Both of these are not set to repeat, skip, or wait until finish. (I don't show their full track in the images but it's all movement except for the one script section that adjusts their speed based on an Actor's agility, nothing else)
THE PROBLEM: As soon as the map loads the sprite of the competitor constantly shuffles and never stops shuffling. Player is unable to move, competitor is unable to move. Nothing happens except the competitor sprite is constantly changing.
Pic 1: The common event that randomizes the variable along with the players first Set Movement Route routine
Pic 2: Still the common event, but further down the contents and it shows the competitior's Set Movement Route routine
Pic 3: The event with 10 event pages that chooses the image for the competitor
Thanks in advance!
Protected download
I have this Common Event (Wild Racing Comp) that causes the Player to "race" against a Competitor. I'll list what needs to happen and they say what goes wrong:
1. Player enters map
2. Common Event Autoruns
3. Control Variable 4 chooses a random variable between 0 and 74. (Each variable is attached to a page in an event)
4. The variable is chosen and the image of the selected competitor is placed on the map
5. DisableIndependentCharSprite happens which causes the Player to look like a monster...don't worry about it
^All of this happens as soon as the map loads so you don't see any of it
6. Both the player and the competitor race along a track set to the same amount of tiles, but different tiles are selected for each. Both of these are not set to repeat, skip, or wait until finish. (I don't show their full track in the images but it's all movement except for the one script section that adjusts their speed based on an Actor's agility, nothing else)
THE PROBLEM: As soon as the map loads the sprite of the competitor constantly shuffles and never stops shuffling. Player is unable to move, competitor is unable to move. Nothing happens except the competitor sprite is constantly changing.
Pic 1: The common event that randomizes the variable along with the players first Set Movement Route routine
Pic 2: Still the common event, but further down the contents and it shows the competitior's Set Movement Route routine
Pic 3: The event with 10 event pages that chooses the image for the competitor
Thanks in advance!
Protected download
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