Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
Original title: How to realign weapons for custom SV actors?
Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
Okay, so, I'm making a game in which I'm using the SV battlers. however, since the default battlers are just a bit ugly (sorry) i made my own. { "lightbox_close": "Close", "lightbox_next": "Next",
Archived First Post
Okay, so, I'm making a game in which I'm using the SV battlers. however, since the default battlers are just a bit ugly (sorry) i made my own.
Protected download
there he is, miss america.
the only problem is that i made him a bit bigger than the default SV battlers (2x bigger) because i didn't want him to be cramped into the tiny template. however, i've hit a problem in regards to weapons. the weapons now spawn... at his feet. now that's not right. his animations fit all of the ones used in the default, the only difference being that his sprite is bigger, so if i could somehow re-anchor the weapon graphics so they're by his hand, i should be fine.
how can i do this?
EDIT: I got a screencap of what I'm talking about:
Protected download
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Screen Shot 2016-06-20 at 1.19.51 PM.pngScreen Shot 2016-06-20 at 1.35.44 PM.png
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.