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QMovement Issues (Can't "Push Away" Event)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: QMovement Issues (Can't "Push Away" Event)
  • Original author: Baka Alpaca
  • Original date: July 8, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/qmovement-issues-cant-push-away-event.110806/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hello again Long story short, I switched some plugins around and had to find something compatible for what I was doing. I found the QSprites but I'm having the hardest time getting it to work and I have no clue what I'm doing wrong. It obviously works in the demo, but I can't replicate it. I even directly copied/pasted settings. Basically: 1) I can't "push" an event

Archived First Post

Hello again

Long story short, I switched some plugins around and had to find something compatible for what I was doing. I found the QSprites but I'm having the hardest time getting it to work and I have no clue what I'm doing wrong. It obviously works in the demo, but I can't replicate it. I even directly copied/pasted settings.

https://github.com/quxios/QMV-Master-Demo
https://quxios.github.io/plugins/QM+CollisionMap
https://quxios.github.io/plugins/QMovement

Basically:
1) I can't "push" an event

^ possibly fixed by using qmove script instead of "away from player." Broke some events. No clue why. My bookcases have minds of their own now and may become sentient overlords of my game.

e2ef1c85d8949b4a25613402dc29eafd.png



Any help would be really appreciated ;;

1) Diagonal won't work at all, I can only go right/left/up/down fixed
2) Dash does not trigger a separate sprite despite being set up fixed.
3) Movement is static unless the grid is set to a large number despite being able to do 1 pixel in the demo fixed.
5) Yanfly's region restrictions don't work anymore fixed.
6) My collisions are suddenly messed up, where before I could go up the stairs with no problem; making it conform to a QCollision Map image does nothing to fix it.
^ still a problem, but at least slightly alleviated that I'm fine leaving it alone.

edit: fix something, break something else, I'm so bad at this

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e2ef1c85d8949b4a25613402dc29eafd.png
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#039#rpg-maker-archive#js-support

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