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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Fog of War Map
  • Original author: Rpx
  • Original date: May 10, 2026
  • Source thread: https://forums.rpgmakerweb.com/threads/fog-of-war-map.183552/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous",

Archived First Post

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OLD MINIMAP
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=====================================================================================================================


After months of work and bug fixes, I’m pleased to present the new version of Fog of War Minimap for RPG Maker MZ.
(Screenshot and gif are in original position, but you can move Minimap in 4 positions, don't worry)
Fully customizable via RPG Maker's Event system. We've made it compatible with the Quest system.

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3 Shape Type
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What about Border?
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Do you wanna see the difference?
Simple:
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Double

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Glow (I love this one)
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── NEW FEATURES v9.0 ────────────────────────────────────────────────────────

FULLSCREEN MAP Hold M (or configurable key) to expand the minimap

to fullscreen with a smooth animation.

Press again to return to normal size.



IMAGE ICONS Use custom PNG images for icons:

<img:fileName> → loads img/pictures/minimap/fileName.png

Automatic sizing, integrated cache.



SOFT FOG The fog dissolves softly at the edges instead of

pixel‑hard clipping. Activable from parameters.



RADIUS OVERLAY Tag <radius:5:#FF0000> draws a circle of radius 5

tiles around the event. Perfect for bosses, dangers,

safe zones, guard ranges.



VARIABLE TIMER Tag <timer:VAR_ID> shows a countdown near the icon

based on the value of an MZ variable.



PROXIMITY FLASH Tag <flash> makes the icon blink when the player

enters the proximity radius.



MINIMAP PAN Plugin Command panTo X Y — the minimap slides

animatedly toward that coordinate for Duration frames,

then returns to the player automatically.



TOOLTIP HOVER On desktop, move the mouse near an icon to display

the event's name/label. Activable from parameters.



QUEST BURST When an objective is completed, a burst of particles

explodes on the minimap at that point.



THEME PRESETS 5 ready‑to‑use visual themes:

dark / fantasy / scifi / minimal / gold

They override colors and border with a single parameter.

None = Default
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Dark theme
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Fantasy theme

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scifi theme
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• Minimal theme
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• Gold theme (I love this one)

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── MAINTAINED FROM v8.0 ────────────────────────────────────────────────────

Multi‑objective quest registry with per‑objective color

Quest HUD panel with live distance

Breadcrumb trail

Proximity pulse (<alert>)

Zone overlay with label

Free icon shapes for each type

Tags <hidden> <once> <alert> <label:text> <custom:#col:shape>

Complete Public API

Persistent fog of war

Compass, legend, zoom, grid, ping, waypoint



============================================================================

EVENT TAGS (event's Note field)

============================================================================



BASE TYPES:

<npc> <npc:Character Name>

<enemy> <enemy:elite>

<treasure> <treasure:locked>

<boss> <boss:final>

<item> <switch>

<quest> <shop>

<save> <portal>



IMAGE ICON (file in img/pictures/minimap/):

<img:boss_dragon> loads boss_dragon.png, size 16x16

<img:npc_elder:24> loads npc_elder.png, size 24x24



FULLY CUSTOM ICON:

<custom:#FF8800:star>

Shapes: circle square triangle diamond star hexagon pentagon arrow cross flag



BEHAVIOR:

<hidden> Invisible until player gets close

<once> Disappears on first approach

<alert> Proximity pulse on the minimap border

<flash> Blinks when the player is close

<label:Text> Label below the icon (at max zoom)

<radius:5:#FF4444> Circle of N tiles radius around the event

<timer:3> Countdown based on MZ Variable n.3



COMBINED EXAMPLES:

<boss:final>

<alert>

<radius:8:#FF0000>



<npc:Merchant>

<flash>



<img:chest_gold>

<label:Legendary Chest>

<once>



<custom:#00FFAA:hexagon>

<radius:3:#00FFAA>

<timer:5>



============================================================================

ZONE OVERLAY (MAP note)

============================================================================

<zone:1:#FF0000anger Zone>

<zone:2:#00AAFF:Ice Cavern>

Format: <zone:REGION_ID:#Color:Label>



============================================================================

PLUGIN COMMANDS

============================================================================



show / hide / toggle

showGrid / hideGrid / toggleGrid

showCompass / hideCompass / toggleCompass

showLegend / hideLegend / toggleLegend

showQuestHUD / hideQuestHUD / toggleQuestHUD

zoomIn / zoomOut / zoomReset

revealMap / resetExplored / resetSettings

setWaypoint (X, Y, Label, Color)

clearWaypoint

pingLocation (X, Y, Color, Duration)

panTo (X, Y, Duration) — animated pan toward coordinate



startQuest (questId, questTitle)

addObjective (questId, objId, X, Y, Text, Color)

completeObjective (questId, objId)

completeQuest (questId)

failQuest (questId)



============================================================================

FULLSCREEN MAP

============================================================================

Hold the Toggle key for 40 frames → fullscreen.

Or use Plugin Command: showFullscreen / hideFullscreen

In fullscreen, fog of war and icons are fully visible.



============================================================================

THEME PRESETS

============================================================================

"Theme" parameter: dark | fantasy | scifi | minimal | gold

Overrides individual colors. Set to "none" to use manual colors.



dark — almost black background, dark green, simple white border

fantasy — dark brown background, forest green, golden border

scifi — blue‑gray background, cyan, glowing cyan border

minimal — transparent gray background, white, simple border

gold — brown background, golden yellow, double gold border



============================================================================

PUBLIC API

============================================================================

const API = PluginManager.MiniMapAPI;



API.ping(x, y, color, duration)

API.setWaypoint(x, y, label, color)

API.clearWaypoint()

API.panTo(x, y, duration)

API.addCustomIcon(id, x, y, color, shape, label, duration)

API.removeCustomIcon(id)

API.isExplored(mapId, x, y)

API.startQuest(id, title)

API.addObjective(questId, objId, x, y, text, color)

API.completeObjective(questId, objId)

API.completeQuest(id)

API.failQuest(id)



============================================================================

CREDITS

============================================================================

Author : Rpx

Version : 9.0

Year : 2026

============================================================================
GIF IMAGES ARE HERE (I can't upload)

You can download & try HERE
Free Minimap is HERE

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

License / Terms Note

CREDITS ============================================================================ Author : Rpx Version : 9.0

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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