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Original Source
- Original title: SRD_EquipCompareUpgrade and BOB_CustomStats compability issues
- Original author: Gabrepasta
- Original date: April 14, 2019
- Source thread: https://forums.rpgmakerweb.com/threads/srd_equipcompareupgrade-and-bob_customstats-compability-issues.107966/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
I am using the EquipCompareUpgrade to customize the stats shown in the equip window. Some of these states I want to display are custom-stats created via BOB_CustomStats and are applied to weapons. The result of trying to display these custom stats is this (stat names are in german): {
Archived First Post
I am using the EquipCompareUpgrade to customize the stats shown in the equip window.
Some of these states I want to display are custom-stats created via BOB_CustomStats and are applied to weapons.
The result of trying to display these custom stats is this (stat names are in german):
Protected download
Protected download
As you can tell, there is no problem in displaying the custom-stats that currently apply to the actor, but the would-be stats can't be calculated.
The most obvious reason to me, would be that EquipCompareUpgrade cannot find the stats that BOB_CustomStats applies to the weapons.
What speaks for this hypothesis is that these 3 stats show up, even when the weapon to equip does not change the stat.
Note: EquipCompareUpgrade is supposed to only show stats that would get changed by equipping or unequipping the weapon or armor.
Now, the obvious question I ask, is:
Is there a way to somehow fix this issue?
Some of these states I want to display are custom-stats created via BOB_CustomStats and are applied to weapons.
The result of trying to display these custom stats is this (stat names are in german):
Protected download
Protected download
As you can tell, there is no problem in displaying the custom-stats that currently apply to the actor, but the would-be stats can't be calculated.
The most obvious reason to me, would be that EquipCompareUpgrade cannot find the stats that BOB_CustomStats applies to the weapons.
What speaks for this hypothesis is that these 3 stats show up, even when the weapon to equip does not change the stat.
Note: EquipCompareUpgrade is supposed to only show stats that would get changed by equipping or unequipping the weapon or armor.
Now, the obvious question I ask, is:
Is there a way to somehow fix this issue?
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