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DreamX Battle Status Core + YEP Sectioned Gauges [sections not appearing in battle]

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: DreamX Battle Status Core + YEP Sectioned Gauges [sections not appearing in battle]
  • Original author: AdamSakuru
  • Original date: April 1, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/dreamx-battle-status-core-yep-sectioned-gauges-sections-not-appearing-in-battle.107502/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Links to plugins: Spoiler DreamX: YEP's Sectioned Gauges:

Archived First Post

Links to plugins:
DreamX:
https://raw.githubusercontent.com/DreamXRMMV/Rpg-Maker-MV/master/DreamX_Ext_BattleStatusCore.js

YEP's Sectioned Gauges:
http://yanfly.moe/2017/07/21/yep-148-sectioned-gauges-rpg-maker-mv/

As the title says, when DreamX's Battle Status Core extension is used in a project also containing YEP's sectioned gauges, the sectioned gauges are not drawn in battle. I assume this is because DreamX's extension didn't take into account that sectioned gauges could also be used too. See the attached image for an example. On the left is my Battle Status Window's previous set up. On the right is with DreamX's plugin. While I like the new set up better, the sectioned gauges are now gone. (they still appear outside of battle)

As far as I understand this isn't a complicated fix. DreamX's plugin would need a part added to it that checks to see if the project also has YEP's Sectioned Gauges. And, if it does, it draws the black lines on the gauges to the way the user has set them in YEP's plugin.

Anyone willing to take a crack at this?

Downloads / Referenced Files

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#039#rpg-maker-archive#js-support

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