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MV(MV & MZ) Aero's Gab Windows

BMM Archive · July 3, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: (MV & MZ) Aero's Gab Windows
  • Original author: Aerosys
  • Original date: May 1, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/mv-mz-aeros-gab-windows.168229/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

A friend of mine asked me if I could make a Gab Window plugin for him, and although there should be many out there, I thought this would be a fun task to do! Gab Windows are text windows that you can dynamically put on the game screen, whether they are part of the game’s HUD or a speech bubble above the player or any other NPC. As they interpret text codes (\C, \V, …), doing something with Icons and Variables becomes super simple! { "lightbox_close": "Close",

Archived First Post

A friend of mine asked me if I could make a Gab Window plugin for him, and although there should be many out there, I thought this would be a fun task to do!

Gab Windows are text windows that you can dynamically put on the game screen, whether they are part of the game’s HUD or a speech bubble above the player or any other NPC. As they interpret text codes (\C, \V, …), doing something with Icons and Variables becomes super simple!

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Features​

  • You can add as many Gab Windows as you want to your Game to create a HUD
  • A Gab Window can be used as part of your HUD or as a speech bubble above your hero or an NPC
  • Gab Windows understand Message Codes. You can easily choose a Text Color, draw Icons, and display Variables!
  • Auto Expire: A Gab Window will automatically close itself after x frames (speech bubble) or stay until you remove it using a plugin command (HUD)
  • A Gab Window will be less opaque when it covers the player
  • You can override the background type (window, dimmed, transparent) and the window skin for each Gab Window
  • Open & close animations are played
  • Gab Windows are persisted in your save game

How To...​

MZ users can use Plugin Commands to add or remove Gab Windows, but they can also use JavaScript. MV users must use JavaScript to use this plugin.

JavaScript is explained in the plugin help and here: https://aerosys.blog/hud-gab-windows

Download​

Right-click, save as...
https://downloads.aerosys.blog/plugins/MK_GabWindows.js

Final Words​

Open for feedback and suggestions!

Features Mentioned

  • You can add as many Gab Windows as you want to your Game to create a HUD
  • A Gab Window can be used as part of your HUD or as a speech bubble above your hero or an NPC
  • Gab Windows understand Message Codes. You can easily choose a Text Color, draw Icons, and display Variables!
  • Auto Expire: A Gab Window will automatically close itself after x frames (speech bubble) or stay until you remove it using a plugin command (HUD)
  • A Gab Window will be less opaque when it covers the player
  • You can override the background type (window, dimmed, transparent) and the window skin for each Gab Window
  • Open & close animations are played
  • Gab Windows are persisted in your save game
  • How To...​MZ users can use Plugin Commands to add or remove Gab Windows, but they can also use JavaScript. MV users must use JavaScript to use this plugin.
  • JavaScript is explained in the plugin help and here: https://aerosys.blog/hud-gab-windows
  • Download​Right-click, save as...
  • Final Words​Open for feedback and suggestions!

Downloads / Referenced Files

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Creator Claims / Removal

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