Greetings, I wrote a map system that can update explored/visible/war-fog during every step player take, as the following figure shown: { "lightbox_close": "Close",
Greetings,
I wrote a map system that can update explored/visible/war-fog during every step player take, as the following figure shown:
Protected download
Because I modified $dataMap.data each step player take, I have to refresh the map. Now I am calling this to do the job:
Code:
SceneManager.goto(Scene_Map);
But the problem is that it causes a slightly lag during every update, which makes game experience just not smooth enough, is there a way to only update $dataMap.data without reloading the whole map?