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YEP_MessageCore and YEP_X_ExtMesPack1 - Name Box Bug

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: YEP_MessageCore and YEP_X_ExtMesPack1 - Name Box Bug
  • Original author: Eliaquim
  • Original date: January 21, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/yep_messagecore-and-yep_x_extmespack1-name-box-bug.104737/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hello! I tried using the topic created by yanfly to report bugs, but it looks like it was closed. So I'm reporting here. Plugin Name: YEP_MessageCore and YEP_X_ExtMesPack1 I have the latest updates.

Archived First Post

Hello!
I tried using the topic created by yanfly to report bugs, but it looks like it was closed. So I'm reporting here.

Plugin Name: YEP_MessageCore and YEP_X_ExtMesPack1
I have the latest updates.

Plugin Parameter Changes:
YEP_MessageCore - Name Box Buffer X = -20
YEP_X_ExtMesPack1 - Auto Row Full Face = True

Bug Explanation:
When using the commands '\autoevent[0]\ n<Harolds>' (without quotes)
When I do the interaction with the event when player is facing down, the name box appears alligned with the message box.
However, when I speak with the event when player is up, the name box appears above the message box.
Ox5rf8n.png

hdzEKj5.png

I'm not a coder.

Here the project for reproduce the bug (20 mb)
https://www.dropbox.com/sh/5lwogo1mu4auaak/AACzf_xjDAI_0gLz7gx2qZKOa?dl=0

Downloads / Referenced Files

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#039#rpg-maker-archive#js-support

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