public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

Player still able to move during Parallel Event Move Route (roguelike)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Player still able to move during Parallel Event Move Route (roguelike)
  • Original author: nilson
  • Original date: May 29, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/player-still-able-to-move-during-parallel-event-move-route-roguelike.109527/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hi all < 3 probably a very simple problem. I'm trying to figure out a roguelike event structure where the player takes a step, then every "enemy" event gets to take a step, etc. Everything so far is working except that the player can still just hold down the button and continue moving despite the fact that the "enemy" event move routes are set to "wait for completion" within the parallel event. I can fake this effect by slowing down the player speed and having him Wait some frames, but...

Archived First Post

Hi all < 3 probably a very simple problem.

I'm trying to figure out a roguelike event structure where the player takes a step, then every "enemy" event gets to take a step, etc.

Everything so far is working except that the player can still just hold down the button and continue moving despite the fact that the "enemy" event move routes are set to "wait for completion" within the parallel event. I can fake this effect by slowing down the player speed and having him Wait some frames, but this feels like an inconsistent band aid - there should be a way to ensure the player can't move until the other events are done moving... I'm assuming there's just something wrong in the order of operations.

included are the Parallel Event and the "enemy event" images
Protected download Protected download

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

Referenced Images / Attachments

Screenshot (472).png
Screenshot (472).png
Screenshot (473).png
Screenshot (473).png
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#039#rpg-maker-archive#mv-support

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar