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YEP - Actor Auto Battle AI - Reference Error "skillTypes is not defined"

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: YEP - Actor Auto Battle AI - Reference Error "skillTypes is not defined"
  • Original author: GiantHurtBall
  • Original date: January 5, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/yep-actor-auto-battle-ai-reference-error-skilltypes-is-not-defined.104083/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hi there, As per the title I have come across this error in testing out the Actor Auto Battle AI from Yanfly (http://yanfly.moe/2018/12/07/yep-175-actor-auto-battle-ai-rpg-maker-mv/). I have had no luck trying to get it to work I've obviously missed something so I need a second pair of eyes.

Archived First Post

Hi there,

As per the title I have come across this error in testing out the Actor Auto Battle AI from Yanfly
(http://yanfly.moe/2018/12/07/yep-175-actor-auto-battle-ai-rpg-maker-mv/). I have had no luck trying to get
it to work I've obviously missed something so I need a second pair of eyes.

The error occurs as soon as I enter battle with an Auto Battle Actor using the notes tags in their class. I have included a few screenshots to help and at time of testing, I had only Core YEP plugins on in case it was a compatibility issue and running MV version1.5.2.

I have attached a demo project that reproduces the error. In battle, the error triggers at the start or when the heal skill is called as it is not part of the bypass 1-7 skills in the parameter list.

https://mega.nz/#!sRFjUS5b!BRfkYtvMd-8XeZv_SMfMTc-fs29-0aETqc3M7pupjOE

Any help would be greatly appreciated.

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