Original Source
- Original title: How to Display Sprites Behind Skill Animations
- Original author: KineticDog
- Original date: May 21, 2019
- Source thread: https://forums.rpgmakerweb.com/threads/how-to-display-sprites-behind-skill-animations.109252/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
Recently I'm implementing a series of graphical features for battle scene. Among all of the features, the most foundamental one is to display actor static portraits on the battle scene, and make sure enemy attacks can trigger skill animations on these portraits like side view mode. For implementing this basic feature, I have used Yanfly's YEP_BattleStatusWindow plugin and Mr Trivel's MrTS_Battler_BattleUI plugin. YEP_BattleStatusWindow helps me display attack animations on portraits, while MrTS_Battler_BattleUI plugin helps display the portraits. Now the problem is: The enemy skill animations are hided by actor portraits....
Archived First Post
For implementing this basic feature, I have used Yanfly's YEP_BattleStatusWindow plugin and Mr Trivel's MrTS_Battler_BattleUI plugin. YEP_BattleStatusWindow helps me display attack animations on portraits, while MrTS_Battler_BattleUI plugin helps display the portraits. Now the problem is: The enemy skill animations are hided by actor portraits. Below is a sample:
1. Yanfly's plugin hasn't done any structure change. It re-positions all side view sprites horizontally at the bottom, and hides the sv sprites. So the battler animations still belong to where they initially are.
2. For Mr Trivel's plugin, it doesn't set the static portraits into any existing objects. These static sprites are newly created and are directly added to children of Scene_Battle._spriteset. From there these sprites will be rendered by rpgmaker default scripts.
I guess in the next step, I need to ensure the portraits sprites can be rendered before animation sprites, but unfortunately I really have no clue where to start. I would be grateful if anyone could provide some guidance. Solutions totally different from this path would also be appreciated
Downloads / Referenced Files
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadReferenced Images / Attachments
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
Replies (0)
No replies yet.
Topic Summary
Loading summary...