Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Sprites aren't working (YED)
- Original author: Katrick12
- Original date: October 30, 2018
- Source thread: https://forums.rpgmakerweb.com/threads/sprites-arent-working-yed.101814/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
The YED side view battler plug in I've updated the link, and the note tag that i used, still not working though, I've tried copying archeia's format in another post. Name: Walk Index 0
Archived First Post
https://github.com/suppayami/yami-e.../build/SideviewBattler/YED_SideviewBattler.js
The YED side view battler plug in
I've updated the link, and the note tag that i used, still not working though, I've tried copying archeia's format in another post.
<Sideview Battler: $Harold>
<Sideview Battler Size: 88, 105>
<Sideview Battler Frames: 9>
<Sideview Battler Speed: 6>
<Sideview Battler Motion>
Name: Walk
Index 0
Loop
Frames: 8
Speed: 4
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Wait
Index 4
Frames: 9
Loop
Speed: 6
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Chant
Index 2
Frames: 5
Loop
Speed: 5
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Guard
Index 10
Frames: 3
Loop
Speed: 4
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Damage
Index 12
Frames: 4
Speed: 5
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Evade
Index 1
Frames: 13
Speed: 3
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Thrust
Index 5
Frames: 12
Speed: 3
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Swing
Index 8
Frames: 6
Speed: 3
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Missile
Index 11
Frames: 8
Speed: 4
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Skill
Index 13
Frames: 1
Speed: 6
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Spell
Index 2
Frames: 5
Loop
Speed: 6
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Item
Index 6
Frames: 1
Speed: 6
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Escape
Index 9
Frames: 12
Speed: 4
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Victory
Index 2
Frames: 5
Loop
Speed: 5
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Dying
Index 7
Frames: 2
Loop
Speed: 6
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Abnormal
Index 3
Frames: 8
Loop
Speed: 6
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Sleep
Index 7
Frames: 2
Loop
Speed: 6
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Dead
Index 7
Frames: 2
Loop
Speed: 6
</Sideview Battler Motion>
The YED side view battler plug in
I've updated the link, and the note tag that i used, still not working though, I've tried copying archeia's format in another post.
<Sideview Battler: $Harold>
<Sideview Battler Size: 88, 105>
<Sideview Battler Frames: 9>
<Sideview Battler Speed: 6>
<Sideview Battler Motion>
Name: Walk
Index 0
Loop
Frames: 8
Speed: 4
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Wait
Index 4
Frames: 9
Loop
Speed: 6
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Chant
Index 2
Frames: 5
Loop
Speed: 5
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Guard
Index 10
Frames: 3
Loop
Speed: 4
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Damage
Index 12
Frames: 4
Speed: 5
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Evade
Index 1
Frames: 13
Speed: 3
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Thrust
Index 5
Frames: 12
Speed: 3
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Swing
Index 8
Frames: 6
Speed: 3
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Missile
Index 11
Frames: 8
Speed: 4
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Skill
Index 13
Frames: 1
Speed: 6
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Spell
Index 2
Frames: 5
Loop
Speed: 6
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Item
Index 6
Frames: 1
Speed: 6
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Escape
Index 9
Frames: 12
Speed: 4
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Victory
Index 2
Frames: 5
Loop
Speed: 5
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Dying
Index 7
Frames: 2
Loop
Speed: 6
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Abnormal
Index 3
Frames: 8
Loop
Speed: 6
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Sleep
Index 7
Frames: 2
Loop
Speed: 6
</Sideview Battler Motion>
<Sideview Battler Motion>
Name: Dead
Index 7
Frames: 2
Loop
Speed: 6
</Sideview Battler Motion>
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