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Extra Pixels on Custom Graphic (Fence)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Extra Pixels on Custom Graphic (Fence)
  • Original author: NovelBallon79
  • Original date: March 25, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/extra-pixels-on-custom-graphic-fence.107221/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hi, I'm making custom graphics for my game, yet I've run into a problem where a single fence tat I placed down doesn't look like how it should, compared to the sheet. I'm setting it up as an A tile, or a ground tile. Everything else looks normal, and it doesn't seem to be the set-up that's the problem, just extra pixels on the fences single-tile sprite. Spoiler: File vs In Game { "lightbox_close": "Close",

Archived First Post

Hi, I'm making custom graphics for my game, yet I've run into a problem where a single fence tat I placed down doesn't look like how it should, compared to the sheet. I'm setting it up as an A tile, or a ground tile. Everything else looks normal, and it doesn't seem to be the set-up that's the problem, just extra pixels on the fences single-tile sprite.
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Referenced Images / Attachments

Outside_A(WIP).png
Outside_A(WIP).png
Problem Screenshot.png
Problem Screenshot.png
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