Extra Pixels on Custom Graphic (Fence)
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Simple enough for a child, powerful enough for a developer
Hi, I'm making custom graphics for my game, yet I've run into a problem where a single fence tat I placed down doesn't look like how it should, compared to the sheet. I'm setting it up as an A tile, or a ground tile. Everything else looks normal, and it doesn't seem to be the set-up that's the problem, just extra pixels on the fences single-tile sprite. Spoiler: File vs In Game { "lightbox_close": "Close",
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