MVMZ Limited customization is frustrating – using external tools to plan your panels?
BMM Archive · July 3, 2026
Original Source
- Original title: MZ Limited customization is frustrating – using external tools to plan your panels?
- Original author: champion53
- Original date: May 23, 2026
- Source thread: https://forums.rpgmakerweb.com/threads/limited-customization-is-frustrating-using-external-tools-to-plan-your-panels.183765/
- Source forum path: Community Central > Product Discussion and Support > Software Products > Manga Maker Comipo
Summary
I've been using ComiPo for a while, mainly for quick pose references and layout planning. The drag-and-drop system is fast, which is great, but the limitations are real. Not being able to adjust body proportions, eye size, or even having certain poses locked to specific outfits is annoying. I've started using other tools alongside ComiPo to plan compositions before finalizing panels. Even simple puzzle games help with visualizing layouts. Lately, I've been playing Block Blast in between projects. It’s an 8x8 grid puzzle where you have to fit different shapes...
Archived First Post
I've started using other tools alongside ComiPo to plan compositions before finalizing panels. Even simple puzzle games help with visualizing layouts. Lately, I've been playing Block Blast in between projects. It’s an 8x8 grid puzzle where you have to fit different shapes perfectly. Helps with pattern recognition and spatial planning. There's even a solver tool https://onlineblockblastsolver.com/ that suggests optimal placements, which is surprisingly helpful for thinking about page composition. Any other ComiPo users here doing something similar?
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