Original Source
- Original title: Different commands for the same skill
- Original author: SojuXO
- Original date: October 17, 2017
- Source thread: https://forums.rpgmakerweb.com/threads/different-commands-for-the-same-skill.85900/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
Hello, the issue I'm having I think its pretty simple but I can't figure it out. I'm using the Plugins yep_battleengencore and actseqpack 123. While using the basic attack skill, I wanted my sv battlers to move closer to their target to look like they are actually hitting the target. The script I'm using works except I have a ranged class and it looks weird when a Ranged class runs up to an enemy and shoots them HAHA. I wanted to know if there is a way to move only...
Archived First Post
<Target Action>
move user: target, front, 30
wait for movement
motion swing: user
perform action
action animation: target
wait for animation
action effect: target
death break
perform finish
</Target Action>
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