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how to use Conditional Branch in battle?

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: how to use Conditional Branch in battle?
  • Original author: ramedina1234
  • Original date: September 29, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/how-to-use-conditional-branch-in-battle.100570/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

As the title says, how can i use conditional branch in battle? This is what i'm trying to do. { "lightbox_close": "Close",

Archived First Post

As the title says, how can i use conditional branch in battle?
This is what i'm trying to do.
Protected download

But if actor 1 has the state "Jump" nothing happened. I can still use or rather "item" is still enabled.
Help please.

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