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Event activate another event on touch.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Event activate another event on touch.
  • Original author: Dope
  • Original date: September 21, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/event-activate-another-event-on-touch.100311/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I've looked around and seen a few things but nothing to do what I'm looking for. I didn't post this in plugin request because I might not need a plugin to do what I want, I didn't use plugins for the rest of the event. Basically I setup an air hockey/pong mini game. I would've liked to have the puck use event touch event triggers but I found that to be impossible, or I couldn't figure out how, so I eventually found a work around. The event works fine, but...

Archived First Post

I've looked around and seen a few things but nothing to do what I'm looking for. I didn't post this in plugin request because I might not need a plugin to do what I want, I didn't use plugins for the rest of the event.

Basically I setup an air hockey/pong mini game. I would've liked to have the puck use event touch event triggers but I found that to be impossible, or I couldn't figure out how, so I eventually found a work around. The event works fine, but now I want to add more to it. I'd like to be able to add various power ups to collect and obstacles that can be destroyed with projectiles. They'll pop up randomly around the map and move. What would be the best way for me to accomplish this? See the demo for a practical example of the minigame. Feedback on the minigame in general is welcome too.

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