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ABS With Events

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: ABS With Events
  • Original author: SirJeffers
  • Original date: July 1, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/abs-with-events.97115/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Thanks for coming by, i really need a hand, So in short i have the QABS system for my game and its going great using it except im using the POP! Horror city pack for a zombie game, which although fine to use im having a small problem. The problem is that the pack came with no enemy sprites, instead i had to create an event that had the image of one of the zombies so it would have a walk cycle and move toward the player ect, its once...

Archived First Post

Thanks for coming by, i really need a hand,

So in short i have the QABS system for my game and its going great using it except im using the POP! Horror city pack for a zombie game, which although fine to use im having a small problem.

The problem is that the pack came with no enemy sprites, instead i had to create an event that had the image of one of the zombies so it would have a walk cycle and move toward the player ect, its once it gets to the player it does nothing, i cant call up damage or hurt/push it back.

In short i need to be able to have the event act as an enemy, or find a way to convert enemy/walk cycle over. ill post some screenshots of what im talking about.

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