Original Source
- Original title: Battle States Not Working Right
- Original author: jezebelthenun
- Original date: January 11, 2017
- Source thread: https://forums.rpgmakerweb.com/threads/battle-states-not-working-right.73479/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
I'm using the Progressive States plugin from HimeWorks, and also have Yanfly's Battle Engine Core, Message Core, and Animated SV Battlers plugins active. I'm having issues with all of my in battle states attached to skills. I've created a reflection state and a progressive doom/death state. Neither are working. The reflection state used to work, but now the reflection effect doesn't actually reflect. The animation plays, and it shows that the state is active, but magic still hits the actor like normal. For the doom/death state, the doom portion works...
Archived First Post
I'm having issues with all of my in battle states attached to skills. I've created a reflection state and a progressive doom/death state. Neither are working. The reflection state used to work, but now the reflection effect doesn't actually reflect. The animation plays, and it shows that the state is active, but magic still hits the actor like normal.
For the doom/death state, the doom portion works correctly, showing the state and taking damage for 3 turns. At the end of the 3 turns, it's supposed to progress to a death state, which is the knockout state. Even with the percentage at 100%, the state simply wears off in stead of progressing.
I installed the Hime Yanfly Progressive State patch in the hopes that it was a conflict, but no such luck.
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